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Alas, when it did finally launch on 360 I still fully intended to play it thoroughly… I?m not talking RPGs either (although I do love quite a few of them), but narrative adventures that are best told through interactivity, which is precisely what Remedy was promising with Alan Wake. Being a fan of PC gaming, I shed a tear that day… You see, I happen to be a huge fan of story-driven, single player titles it?s the reason I play videogames. Then, as it neared closer to the game?s launch, Remedy announced the decision to cancel the superior PC version (zing!), opting instead to go 360 exclusive (naturally, I blamed on Microsoft Game Studios, not Remedy).
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I was always under the impression that Alan Wake was touted as being an Xbox and PC title.
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